
LATEST PROJECTS
Project | 01
Project | 01 SCRAPS
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This was my main introduction to building a level inside of Unity. In this slide, I plotted out the level using basic shapes and adhered to my design document. From there I blocked out the level using Probuilder to get a feel for how it would look in 3D space. Once I achieved a satisfactory layout, I finalized all profiles with final assets.
Project | 02
Project | 02 Unreal
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In this class, I was introduced to Unreal. This introduction was designed to get us familiar with things like Unreal's Blueprint system, building interfaces, and basic movement and gameplay.
Project | 03
Project | 03 Morning Rush
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I was honored to work with 2 other awesome game designers while working on this project. Our theme was "This Happens Every Day". So we brainstormed and came up with a design based around the hectic life of waking up and getting to work on time. Thank you Malia Nishijima and Candace Morin!














