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LATEST PROJECTS

Project | 01
Project | 01 SCRAPS
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    This was my main introduction to building a level inside of Unity. In this slide, I plotted out the level using basic shapes and adhered to my design document. From there I blocked out the level using Probuilder to get a feel for how it would look in 3D space. Once I achieved a satisfactory layout, I finalized all profiles with final assets.

Project | 02
Project | 02 Unreal
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In this class, I was introduced to Unreal. This introduction was designed to get us familiar with things like Unreal's Blueprint system, building interfaces, and basic movement and gameplay.

Project | 03
Project | 03 Morning Rush
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I was honored to work with 2 other awesome game designers while working on this project. Our theme was "This Happens Every Day". So we brainstormed and came up with a design based around the hectic life of waking up and getting to work on time. Thank you Malia Nishijima and Candace Morin!

If you would like too see more or discuss possible work let's talk! >>
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